"小河晴菜,徳永健伸,横野光","Minecraftを用いた状況付けられたタスク指向型対話データの収集","言語処理学会第27回年次大会(NLP2021)","言語処理学会第27回年次大会(NLP2021)発表論文集",,,,"pp. 1559-1564 (P8-3)",2021,Mar. "Haruna Ogawa,Hitoshi Nishikawa,Takenobu Tokunaga,Hikaru Yokono","Gamification Platform for Collecting Task-oriented Dialogue Data","The 12th Language Resources and Evaluation Conference (LREC 2020)","Proceedings of The 12th Language Resources and Evaluation Conference (LREC 2020)",,,,"pp. 7084-7093",2020,May "小河晴菜,西川仁,徳永健伸,横野光","ゲーミフィケーションを用いたアノテーション付き対話データの収集基盤","言語処理学会第26回年次大会(NLP2020)","言語処理学会第26回年次大会(NLP2020)発表論文集",,,,"pp. 700-703",2020,Mar.