"Y. Kobayashi,A. Kishimoto,O. Watanabe","Evaluations of hash distributed A* in optimal sequence alignment","29th International Joint Conference on Artificial Intelligence","IJCAI Proceedings",,,,"pp. 584--590",2011,June "Y. Soejima,A. Kishimoto,O. Watanabe","Evaluating root parallelization in Go",,"IEEE Transactions on Computational Intelligence and AI in Games","IEEE","Vol. 2","No. 4","pp. 278--287",2010,Apr. "赤木維磨,岸本 章宏","トランスポジションテーブルを用いたIDA*アルゴリズムの理論的性質について","冬のLAシンポジウム2009",,,,,,2010,Feb. "小谷善行,岸本 章宏,柴原一友,鈴木豪","ゲーム計算メカニズム - 将棋・囲碁・オセロ・チェスのプログラムはどう動く",,,"コロナ社",,,,2010,Jan. "副島佑介,岸本章宏,渡辺治","モンテカルロ木探索のroot並列化とコンピュータ囲碁での有効性について","第14回ゲーム・プログラミングワークショップ",,,,,"pp. 27--33",2009,Nov. "岸本 章宏","詰碁とコンピュータ","統計数理研究所公開講演会",,,,,,2009,Nov. "副島佑介,岸本 章宏,渡辺治","モンテカルロ木探索のRoot並列化とコンピュータ囲碁での有効性について","第14回ゲーム・プログラミングワークショップ",,,,,,2009,Nov. "Akihiro Kishimoto,Alex Fukunaga,Adi Botea","Scalable, parallel best-first search for optimal sequential planning","19th International Conference on Automated Planning and Scheduling (ICAPS'2009)","Proceedings of the 19th International Conference on Automated Planning and Scheduling (ICAPS'2009)",,,,"pp. 201-208",2009,Sept. "岸本 章宏,Fukunaga Alex,Adi Botea","探索アルゴリズムの並列化とプランニングへの応用","第23回人工知能学会全国大会",,,,,,2009,June "岸本 章宏,Fukunaga Alex,Adi Botea","最適解を求めるプランニング・アルゴリズムの大規模並列化について","第22回回路とシステム軽井沢ワークショップ",,,,,,2009,Apr. "Akihiro Kishimoto,Martin Mueller","About the Completeness of Depth-First Proof-Number Search","6th International Conference on Computers and Games (CG'2008)","Lecture Notes in Computer Science","Springer","Volume 5131",,"page 146-156",2008,Sept. "Akihiro Kishimoto,Nathan Sturtevant","Optimized Algorithms for Multi-Agent Routing","Seventh International Conference on Autonomous Agents and Multiagent Systems (AAMAS'08)",,,,,"page 1585-1588",2008,May "副田俊介,美添一樹,岸本章宏,金子知適,田中哲朗,Martin Mueller","証明数と反証数を用いたλ探索",,"情報処理学会論文誌",,"Vol. 48","No. 11","page 3455-3462",2007,Nov. "Jonathan Schaeffer,Neil Burch,Yngvi Bjornsson,Akihiro Kishimoto,Martin Mueller,Robert Lake,Paul Lu,Steve Sutphen","Checkers Is Solved",,"Science",,"Volume 317","Number 5844","page 1518-1522",2007,Sept. "Kazuki Yoshizoe,Akihiro Kishimoto,Martin Mueller","Lambda Depth-First Proof-Number Search and Its Application to Go","20th International Joint Conference on Artificial Intelligence (IJCAI-07)",,,,,"page 2404-2409",2007,Jan. "Xiaozhen Niu,Akihiro Kishimoto,Martin Mueller","Recognizing Seki in Computer Go","11th Advances in Computer Games (ACG 11)","Lecture Notes in Computer Science","Springer","Volume 4250",,"page 88-103",2006,Dec. "Haruhiro Yoshimoto,Kazuki Yoshizoe,Tomoyuki Kaneko,Akihiro Kishimoto,Kenjiro Taura","Monte Carlo Go Has a Way to Go","Twenty-First National Conference on Artificial Intelligence (AAAI-06)",,,,,"page 1070-1075",2006,July "Akihiro Kishimoto,Martin Mueller","A Solution to the GHI Problem for Depth-First Proof-Number Search",,"Information Sciences","Elsevier","Volume 175","Number 4","page 296-314",2005,Nov. "Akihiro Kishimoto,Martin Mueller","Search versus Knowledge for Solving Life and Death Problems in Go","Twentieth National Conference on Artificial Intelligence (AAAI-05)",,,,,"page 1374-1379",2005,July "Akihiro Kishimoto","Solving Checkers","Nineteenth International Joint Conference on Artificial Intelligence (IJCAI'05)",,,,,"page 292-297",2005,July "Akihiro Kishimoto,Martin Mueller","Dynamic Decomposition Search: A Divide and Conquer Approach and its Application to the One-Eye Problem in Go","IEEE Symposium on Computational Intelligence and Games (CIG'05)",,,,,"page 164-170",2005,Apr. "Akihiro Kishimoto,Martin Mueller","A General Solution to the Graph History Interaction Problem","Nineteenth National Conference on Artificial Intelligence (AAAI'04)",,,,,"page 644-649",2004,July "Akihiro Kishimoto,Martin Mueller","Df-pn in Go: An Application to the One-Eye Problem","Advances in Computer Games 10",,"Kluwer Academic Publishers",,,"page 125-141",2003,Nov. "Akihiro Kishimoto,Martin Mueller","A Solution to the GHI Problem for Depth-First Proof-Number Search","Joint Conference on Information Sciences (JCIS2003)",,,,,"page 489-492",2003,July "Akihiro Kishimoto,Jonathan Schaeffer","Distributed Game-Tree Search Using Transposition Table Driven Work Scheduling","31st International Conference on Parallel Processing (ICPP'02)",,"IEEE Computer Societey Press",,,"page 323-330",2002,Aug. "Akihiro Kishimoto,Jonathan Schaeffer","Transposition Table Driven Work Scheduling in Distributed Game-Tree Search","Fifteenth Canadian Conference on Artificial Intelligence (AI'2002)","Lecture Notes in Artificial Intelligence (LNAI)","Springer","Volume 2338",,"page 56-68",2002,May