"Yoshiko Okada,Toshiki Matsuda","Comparison of Japanese University Students' Interpersonal Conflicts before and during the COVID-19 Pandemic","22nd Hawaii International Conference on Education",,,,,"pp. 1-8",2024,Jan. "岡田 佳子,松田稔樹","対人問題解決におけるメタ認知力を育む指導の改善とゲーミング手法を用いた効果の検討","日本シミュレーション&ゲーミング学会秋期全国大会","日本シミュレーション&ゲーミング学会全国大会報告集","日本シミュレーション&ゲーミング学会",," 2023年秋号","pp. 60-61",2023,Nov. "Okada Yoshiko,Toshiki Matsuda","Evaluating the Transfer Effect of Interpersonal Problem-solving Skills Education for University Students","2023 Hawaii International Conference on Education",,,,,"pp. 801-808",2023,Jan. "Yoshiko Okada,Toshiki Matsuda","Development of Gaming Materials for Metacognitive Knowledge Retention in Interpersonal Problem Solving and Evaluation of Learning Effectiveness","EdMedia + Innovate Learning 2022",,"Association for the Advancement of Computing in Education (AACE)",,,"pp. 547?556",2022,June "岡田佳子,松田稔樹","対人問題解決におけるメタ認知技能を促すための対話方略の効果","日本教育工学会2021年秋季全国大会","日本教育工学会2021年秋季全国大会講演論文集","日本教育工学会",,,"pp. 465-466",2021,Oct. "Yoshiko Okada,Toshiki Matsuda","Evaluation of educational effects of gaming instructional materials for promoting metacognitive skills in interpersonal problem-solving","EdMedia + Innovate Learning 2021","Proceedings of the EdMedia + Innovate Learning 2021","Association for the Advancement of Computing in Education (AACE)",,,"pp. 581-586",2021,July "Yoshiko Okada,Toshiki Matsuda","Gaming Instructional Materials for Promoting Metacognitive Skills in Interpersonal Problem-solving","2021 Hawaii International Conference on Education",,,,,"pp. 914-920",2021,Jan. "岡田 佳子,松田稔樹","人間関係論のカリキュラム再設計 ? 知識・技能の獲得から問題解決力・メタ認知力を育む指導への転換","日本シミュレーション&ゲーミング学会 秋期全国大会","日本シミュレーション&ゲーミング学会 全国大会報告集","日本シミュレーション&ゲーミング学会",," 2020年秋号","pp. 109-112",2020,Dec. "岡田佳子,松田稔樹","問題解決的統計データ分析の総合演習用ゲーミング教材",,"日本教育工学会研究会報告集","日本教育工学会"," JSET20"," 3","pp. 47-54",2020,Oct. "Yoshiko Okada,TOSHIKI MATSUDA","Types of and Behavioral Patterns in Interpersonal Conflicts for Japanese University Students","EdMedia + Innovate Learning 2020","Proceedings of the EdMedia + Innovate Learning 2020","Association for the Advancement of Computing in Education (AACE)",,,"pp. 876-885",2020,June "岡田佳子,松田稔樹","問題解決力として統計的データ分析方法を指導する授業カリキュラム?学習成果の転移を促すための演習課題の試作","日本シミュレーション&ゲーミング学会 秋期全国大会","日本シミュレーション&ゲーミング学会 全国大会報告集","日本シミュレーション&ゲーミング学会",," 2019年秋号","pp. 122-125",2019,Nov. "Yoshiko Okada,Toshiki Matsuda","Development of a Social Skills Education Game for Elementary School Students",,"Simulation and Gaming","SAGE","Vol. 50","No. 5","pp. 598-620",2019,Oct.