This study investigated the acceptance of immersive virtual reality (IVR) technology by junior high school students. In Study 1, 37 junior high school students and 15 parents experienced IVR for about school students. In Study 1, 37 junior high school students and 15 parents experienced IVR for about an hour with a break in between and answered a questionnaire. As a result, while there was a certain an hour with a break in between and answered a questionnaire. As a result, while there was a certain percentage of complaints of cybersickness, they also showed positive attitudes towards IVR. In Study percentage of complaints of cybersickness, they also showed positive attitudes towards IVR. In Study 2, 12 head mounted displays (HMDs) were lent to 12 junior high school students, and regular weekly 2, 12 head mounted displays (HMDs) were lent to 12 junior high school students, and regular weekly meetings were held for 12 weeks. As a result, 10 out of 12 students participated in meetings for meetings were held for 12 weeks. As a result, 10 out of 12 students participated in meetings for more than seven weeks or more. There were also reports of cybersickness, while the participants also more than seven weeks or more. There were also reports of cybersickness, while the participants also expressed positive attitudes towards IVR technology. The value of spatial presence was also high.