Home >

news ヘルプ

論文・著書情報


タイトル
和文:力覚インタフェースを用いた塑性変形関節モデルに基づく キャラクターモーション作成手法の提案 
英文:A character motion creation Method with haptic interface based on plastic deformation joint model 
著者
和文: 松永 昇悟, 長谷川 晶一.  
英文: Shogo Matsunaga, Shoichi Hasegawa.  
言語 Japanese 
掲載誌/書名
和文:ROBOMEC2009 
英文:ROBOMEC2009 
巻, 号, ページ     No. 09    pp. *1A1-G06
出版年月 2009年5月1日 
出版者
和文: 
英文: 
会議名称
和文:ROBOMEC2009 
英文:ROBOMEC2009 
開催地
和文:福岡 
英文: 
アブストラクト We propose character motion creation method with the feeling of manipulating puppets. In proposed system ,characters is composed of the solid body and the plastic strain joint on a physical simulation. In addition, usersoperate characters by the haptic interface. To present the haptic sense of the transformation of a real puppet,the plastic strain joints is simulated. Plastic strain joints are simulated by using three elements model that iscomposed of a spring and two dampers. Moreover, the simulate of three elements model is integrated into LCPsolver which compute constraints in the physics engine.

©2007 Tokyo Institute of Technology All rights reserved.