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タイトル
和文: 
英文:Simulation of a Ping-pong Ball Freely Rising in Water Using Immersed Boundary-Lattice Boltzmann Method 
著者
和文: Yang Kai, 長谷川 雄太, 渡辺 勢也, 青木尊之.  
英文: Yang Kai, Hasegawa Yuta, Watanabe Seiya, TAKAYUKI AOKI.  
言語 English 
掲載誌/書名
和文: 
英文: 
巻, 号, ページ        
出版年月 2018年6月8日 
出版者
和文: 
英文: 
会議名称
和文: 
英文:JSCES2018 
開催地
和文: 
英文:Nagoya 
アブストラクト A computational fluid dynamics based simulation for the motion of a ping-pong ball under buoyancy of water is presented in this paper. We utilize the cumulant lattice Boltzmann method (LBM) and a multi-direct forcing immersed boundary method for the coupled computation. Virtual mass approach is applied to stabilize the solution of Newton's equation when the solid-to-fluid density ratio is very small. In order to enable the code for large-scale efficient simulation, the graphics processing unit (GPU) is used. Our simulation is accomplished with 12 Tesla P100 GPUs. Finally, the wake structure and path instability of the ping-pong ball are shown in the reuslts.

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