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Publication List - Shigeru Iemoto (13 entries)
Journal Paper
International Conference (Reviewed)
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Kentaro Nagahara,
Shigeru Iemoto,
Ikuo Tatsumi.
Development of an Evaluation Method for Teaching Materials based on Item Response Theory Using Practice and Logs of Gaming Instructional Materials,
EdMedia Brussels 2024,
Proceedings of the EdMedia + Innovate Learning 2024,
pp. 1-6,
July 2024.
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Kentaro Nagahara,
Shigeru Iemoto.
Development and Practice of Gaming Instructional Materials Based on a New Backward Design Method for Problem Solving Using Mathematics,
EdMedia + Innovate Learning 2023,
Proceedings of the EdMedia + Innovate Learning 2023,
Association for the Advancement of Computing in Education (AACE),
pp. 750-756,
July 2023.
International Conference (Not reviewed / Unknown)
Domestic Conference (Not reviewed / Unknown)
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Kentaro Nagahara,
Shigeru Iemoto,
Ikuo Tatsumi.
Development of a teaching materials evaluation method based on item response theory using logs of Instructional Activities Game,
日本シミュレーション&ゲーミング学会 2024年度春季全国大会,
pp. 7-8,
May 2024.
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Kentaro Nagahara,
Tatsumi Ikuo,
Shigeru Iemoto.
Development teaching materials made by 3D printer and practice for finding and solving problems with mathematical experience,
日本教育工学会2024年春季全国大会,
日本教育工学会2024年春季全国大会講演論文集,
日本教育工学会,
pp. 1-2,
Mar. 2024.
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Kentaro Nagahara,
Tatsumi Ikuo,
Shigeru Iemoto.
測定を通した数学的な探究活動を行う3Dプリンター教材の開発と実践,
第30回大学教育研究フォーラム,
p. 1,
Mar. 2024.
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Shigeru Iemoto,
Kentaro Nagahara.
Instructional Design and Practice of PBL Incorporating Generative AI,
Japan Society for Educational Technology,
Research Report of JSET Conferences,
JSET23,
4,
pp. 1-6,
Dec. 2023.
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Kentaro Nagahara,
Shigeru Iemoto.
Practice of Instructional Activities Game based on new backward design method and development of teaching materials evaluation method based on item response theory,
日本シミュレーション&ゲーミング学会 2023年度秋期全国大会,
日本シミュレーション&ゲーミング学会 全国大会報告集,
日本シミュレーション&ゲーミング学会,
2023年秋号,
pp. 1-2,
Nov. 2023.
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Kentaro Nagahara,
Shigeru Iemoto.
Development and Practice of Gaming Teaching Materials Based on a New Backward Design Method to Support the Introduction of PBL in Mathematics,
日本シミュレーション&ゲーミング学会 2023年度春期全国大会,
日本シミュレーション&ゲーミング学会 全国大会報告集,
日本シミュレーション&ゲーミング学会,
2023年春号,
pp. 30 - 35,
May 2023.
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家本 繁,
高橋 渉.
Banach空間上のm-増大作用素のリゾルベントに関する強収束・弱収束定理,
バナッハ空間及び関数空間の構造の研究,
京都大学数理解析研究所講究録,
No. 1520,
pp. 31-44,
Oct. 2006.
Degree
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,
Master of Science,
Tokyo Institute of Technology,
2006/03/--,
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