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岸本章宏 研究業績一覧 (26件)
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論文
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Y. Soejima,
A. Kishimoto,
O. Watanabe.
Evaluating root parallelization in Go,
IEEE Transactions on Computational Intelligence and AI in Games,
IEEE,
Vol. 2,
No. 4,
pp. 278--287,
Apr. 2010.
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副田俊介,
美添一樹,
岸本章宏,
金子知適,
田中哲朗,
Martin Mueller.
証明数と反証数を用いたλ探索,
情報処理学会論文誌,
Vol. 48,
No. 11,
page 3455-3462,
Nov. 2007.
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Jonathan Schaeffer,
Neil Burch,
Yngvi Bjornsson,
Akihiro Kishimoto,
Martin Mueller,
Robert Lake,
Paul Lu,
Steve Sutphen.
Checkers Is Solved,
Science,
Volume 317,
Number 5844,
page 1518-1522,
Sept. 2007.
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Akihiro Kishimoto,
Martin Mueller.
A Solution to the GHI Problem for Depth-First Proof-Number Search,
Information Sciences,
Elsevier,
Volume 175,
Number 4,
page 296-314,
Nov. 2005.
著書
国際会議発表 (査読有り)
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Y. Kobayashi,
A. Kishimoto,
O. Watanabe.
Evaluations of hash distributed A* in optimal sequence alignment,
29th International Joint Conference on Artificial Intelligence,
IJCAI Proceedings,
pp. 584--590,
June 2011.
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Akihiro Kishimoto,
Alex Fukunaga,
Adi Botea.
Scalable, parallel best-first search for optimal sequential planning,
19th International Conference on Automated Planning and Scheduling (ICAPS'2009),
Proceedings of the 19th International Conference on Automated Planning and Scheduling (ICAPS'2009),
pp. 201-208,
Sept. 2009.
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Akihiro Kishimoto,
Martin Mueller.
About the Completeness of Depth-First Proof-Number Search,
6th International Conference on Computers and Games (CG'2008),
Lecture Notes in Computer Science,
Springer,
Volume 5131,
page 146-156,
Sept. 2008.
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Akihiro Kishimoto,
Nathan Sturtevant.
Optimized Algorithms for Multi-Agent Routing,
Seventh International Conference on Autonomous Agents and Multiagent Systems (AAMAS'08),
page 1585-1588,
May 2008.
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Kazuki Yoshizoe,
Akihiro Kishimoto,
Martin Mueller.
Lambda Depth-First Proof-Number Search and Its Application to Go,
20th International Joint Conference on Artificial Intelligence (IJCAI-07),
page 2404-2409,
Jan. 2007.
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Xiaozhen Niu,
Akihiro Kishimoto,
Martin Mueller.
Recognizing Seki in Computer Go,
11th Advances in Computer Games (ACG 11),
Lecture Notes in Computer Science,
Springer,
Volume 4250,
page 88-103,
Dec. 2006.
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Haruhiro Yoshimoto,
Kazuki Yoshizoe,
Tomoyuki Kaneko,
Akihiro Kishimoto,
Kenjiro Taura.
Monte Carlo Go Has a Way to Go,
Twenty-First National Conference on Artificial Intelligence (AAAI-06),
page 1070-1075,
July 2006.
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Akihiro Kishimoto,
Martin Mueller.
Search versus Knowledge for Solving Life and Death Problems in Go,
Twentieth National Conference on Artificial Intelligence (AAAI-05),
page 1374-1379,
July 2005.
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Akihiro Kishimoto.
Solving Checkers,
Nineteenth International Joint Conference on Artificial Intelligence (IJCAI'05),
page 292-297,
July 2005.
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Akihiro Kishimoto,
Martin Mueller.
Dynamic Decomposition Search: A Divide and Conquer Approach and its Application to the One-Eye Problem in Go,
IEEE Symposium on Computational Intelligence and Games (CIG'05),
page 164-170,
Apr. 2005.
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Akihiro Kishimoto,
Martin Mueller.
A General Solution to the Graph History Interaction Problem,
Nineteenth National Conference on Artificial Intelligence (AAAI'04),
page 644-649,
July 2004.
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Akihiro Kishimoto,
Martin Mueller.
Df-pn in Go: An Application to the One-Eye Problem,
Advances in Computer Games 10,
Kluwer Academic Publishers,
page 125-141,
Nov. 2003.
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Akihiro Kishimoto,
Jonathan Schaeffer.
Distributed Game-Tree Search Using Transposition Table Driven Work Scheduling,
31st International Conference on Parallel Processing (ICPP'02),
IEEE Computer Societey Press,
page 323-330,
Aug. 2002.
国内会議発表 (査読有り)
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副島佑介,
岸本 章宏,
渡辺治.
モンテカルロ木探索のRoot並列化とコンピュータ囲碁での有効性について,
第14回ゲーム・プログラミングワークショップ,
Nov. 2009.
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Akihiro Kishimoto,
Jonathan Schaeffer.
Transposition Table Driven Work Scheduling in Distributed Game-Tree Search,
Fifteenth Canadian Conference on Artificial Intelligence (AI'2002),
Lecture Notes in Artificial Intelligence (LNAI),
Springer,
Volume 2338,
page 56-68,
May 2002.
国際会議発表 (査読なし・不明)
国内会議発表 (査読なし・不明)
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赤木維磨,
岸本 章宏.
トランスポジションテーブルを用いたIDA*アルゴリズムの理論的性質について,
冬のLAシンポジウム2009,
Feb. 2010.
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副島佑介,
岸本章宏,
渡辺治.
モンテカルロ木探索のroot並列化とコンピュータ囲碁での有効性について,
第14回ゲーム・プログラミングワークショップ,
pp. 27--33,
Nov. 2009.
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岸本 章宏.
詰碁とコンピュータ,
統計数理研究所公開講演会,
Nov. 2009.
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岸本 章宏,
Fukunaga Alex,
Adi Botea.
探索アルゴリズムの並列化とプランニングへの応用,
第23回人工知能学会全国大会,
June 2009.
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岸本 章宏,
Fukunaga Alex,
Adi Botea.
最適解を求めるプランニング・アルゴリズムの大規模並列化について,
第22回回路とシステム軽井沢ワークショップ,
Apr. 2009.
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