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Publication List - Suguru Saito 2017 (13 / 347 entries)
Journal Paper
International Conference (Reviewed)
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Masaki Fujita,
Suguru Saito.
Hand-drawn Animation with Self-shaped Canvas,
SIGGRAPH 2017,
Proceedings of SIGGRAPH ’17 Posters,
Association for Computing Machinery,
No. 5,
July 2017.
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Fujiko Yoshimura,
Suguru Saito.
Generalized Projection for Yamato-e and Ukiyo-e with Projection Reference Plane,
Computer Graphics International 2017,
CGI '17,
ACM,
Page 19:1--19:6,
June 2017.
Official location
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Syohei Morikawa,
Suguru Saito.
Estimation of Face Orientations in Anime using CNN,
CGI2017,
proc. of CGI2017,
page 2,
June 2017.
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Fujiko Yoshimura,
Yuri Yamamoto,
Suguru Saito.
User Interface to Control Integrated Orthographic, Oblique, Perspective and Reverse Perspective Projections for Yamato-e and Ukiyo-e Style,
The 5th IIEEJ International Workshop on Image Electronics and Visual,
Feb. 2017.
Domestic Conference (Reviewed)
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Mami Ueno,
Suguru Saito.
錐体コントラスト空間を用いた広角視覚像,
VCシンポジウム,
VCシンポジウム画像電子学会全国大会予稿集,
pp. 16:1-16:7,
June 2017.
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Luis Cardona,
Suguru Saito.
Object-Space Gradient Vector Flow and Quantitative Evaluation for Artistically Intended Stylization of 3D Feature Lines,
VCシンポジウム,
VCシンポジウム画像電子学会全国大会予稿集,
pp. 15:1-15:8,
June 2017.
Domestic Conference (Not reviewed / Unknown)
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Mami Ueno,
Suguru Saito.
局所周波数フィルタを用いた広角視覚像の提示実験による評価,
IEICE HIP研究会,
電子情報通信学会研究報告,
HIP2017-61,
pp. 27-30,
Oct. 2017.
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Masaki Fujita,
Suguru Saito.
立体キャンバスを用いた2次元顔アニメーション補間手法,
VCシンポジウム,
VCシンポジウム画像電子学会全国大会予稿集,
pp. 31:1-31:4,
June 2017.
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Syunki Yamashita,
Suguru Saito.
撮影波面動画に基づく背景の映る水面動画像生成法に関する研究,
VCシンポジウム,
June 2017.
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Yusuke Takasaki,
Suguru Saito.
手描きアニメーションの顔に対する方角知覚に関する分析,
VCシンポジウム,
pp. 44:1-44:4,
June 2017.
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Syohei Morikawa,
Suguru Saito.
CNN を用いたアニメキャラクタの顔方位推定,
電子情報通信学会総合大会,
電子情報通信学会総合大会講演論文集,
D-12-43,
p. 99,
Mar. 2017.
Patent
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