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Publication List - Hideki Koike 2022 (30 / 429 entries)
Journal Paper
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CHEN-CHIEH LIAO,
DONG-HYUN HWANG,
Hideki Koike.
AI Golf: Golf Swing Analysis Tool for Self-Training,
IEEE Access,
Vol. 10,
pp. 106286-106295,
Oct. 2022.
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Jefferson Pardomuan,
Nobuhiro Takahashi,
Hideki Koike.
ASTRE : Prototyping Technique for Modular Soft Robots with Variable Stiffness,
IEEE Access,
Vol. 10,
pp. 80495-80504,
July 2022.
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Yuka Tanaka,
Takuto Nakamura,
Hideki Koike.
Posture-based Golf Swing Instruction using Multi-modal Feedback,
Journal of Information Processing,
IPSJ,
Vol. 30,
pp. 107-117,
Feb. 2022.
International Conference (Reviewed)
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Yasheng Sun,
Hang Zhou,
Kaisiyuan Wang,
Qianyi Wu,
Zhibin Hong,
Jingtuo Liu,
Errui Ding,
Jingdong Wang,
Ziwei Liu,
Koike Hideki.
Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in Transformers,
SIGGRAPH Asia 2022 Conference,
Proc. on SIGGRAPH Asia 2022,
ACM,
pp. 1-9,
Dec. 2022.
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Yusuke Miura,
Shigeo Morishima,
Yusuke Miura,
Masaki Kuribayashi,
Erwin Wu,
Hideki Koike,
Shigeo Morishima.
A Study on Sonification Method of Simulation-Based Ski Training for People with Visual Impairment,
SIGGRAPH Asia 2022,
ACM,
Dec. 2022.
Official location
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Hidetaka Katsuyama,
Erwin Wu,
Hideki Koike.
Using Rhythm Game to Train Rhythmic Motion in Sports,
SIGGRAPH Asia 2022,
ACM,
Dec. 2022.
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Takashi Matsumoto,
Erwin Wu,
Hideki Koike.
Temporal and Spatial Distortion for VR Rhythmic Skill Training,
SIGGRAPH Asia 2022,
ACM,
Dec. 2022.
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Junpei,
Hideki,
Toshiyuki.
Gaze Guidance in the Real-world by Changing Color Saturation of Objects,
{ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments,
Proc. on {ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments,
The Eurographics Association,
Nov. 2022.
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Shigeharu Ono,
Hideaki Kanai,
Erwin Wu,
Hideki Koike.
A Distance Learning System With Shareable Physical Information For Ski Training,
the 28th ACM Symposium on Virtual Reality Software and Technology,
ACM,
Nov. 2022.
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Daichi Saito,
Kazuhiro Sasabuchi,
Naoki Wake,
Jun Takamatsu,
Hideki Koike,
Katsushi Ikeuchi.
Task-Grasping from a Demonstrated Human Strategy,
2022 IEEE-RAS 21st International Conference on Humanoid Robots (Humanoids),
Proc. on 2022 IEEE-RAS 21st International Conference on Humanoid Robots (Humanoids),,
IEEE,
pp. 880-887,
Nov. 2022.
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Jana,
Shio,
Jefferson,
Toshiki,
Hideki.
OmniTiles - A User-Customizable Display Using An Omni-Directional Camera Projector System,
ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments,
Proc. on ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments,
The Eurographics Association,
Nov. 2022.
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Luna Takagi,
Shio Miyafuji,
Jefferson Pardomuan,
Hideki Koike.
LUNAChair: Remote Wheelchair System that Links Up a Remote Caregiver and Wheelchair Surroundings,
the 35th Annual ACM Symposium on User Interface Software and Technology,
Oct. 2022.
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Erwin Wu,
Chen-Chieh Liao,
Ruofan Liu,
Hideki Koike.
Context-aware Risk Degree Prediction for Smartphone Zombies,
SIGGRAPH '22: ACM SIGGRAPH 2022,
Proceedings of SIGGRAPH 2022,
ACM,
pp. 1-2,
Aug. 2022.
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Ruopeng Xu,
Toshiki Sato,
Shio Miyafuji,
Hideki Koike.
OmniLantern: Design and Implementations of a Portable and Coaxial Omnidirectional Projector-Camera System,
2022 International Conference on Advanced Visual Interfaces (AVI 2022),
Proceedings of the 2022 International Conference on Advanced Visual Interfaces (AVI 2022),
pp. 1-5,
June 2022.
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Jana Hoffard,
Shio Miyafuji,
Jefferson Pardomuan,
Toshiki Sato,
Hideki Koike.
FroggyHand: A Gesture Based Control System for Omni-Directional Projections,
Augmented Humans 2022 (AHs 2022),
AHs 2022: Augmented Humans 2022,
ACM,
Page 298–300,
Mar. 2022.
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Takashi Matsumoto,
Erwin Wu,
Hideki Koike.
Skiing, Fast and Slow: Evaluation of Time Distortion for VR Ski Training.,
Augmented Humans 2022 (AHs 2022),
Proc. of Augmented Humans 2022 (AHs 2022),
pp. 142-151,
Mar. 2022.
Official location
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Yuka Tashiro,
Mikihito Matsuura,
Dong-Hyun Hwang,
Shio Miyafuji,
Satoshi Kiyofuji,
Taichi Kin,
Takeo Igarashi,
Hideki Koike.
Introducing a Concept of Gamification to Microscopic Suturing Training,
Augmented Humans 2022 (AHs 2022),
Proc. of Augmented Humans 2022 (AHs 2022),
pp. 294-297,
Mar. 2022.
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Jana Hoffard,
Xuan Zhang,
Erwin Wu,
Takuto Nakamura,
Hideki Koike.
SkiSim: A comprehensive Study on Full Body Motion Capture and Real-Time Feedback in VR Ski Training,
Augmented Humans 2022 (AHs 2022),
Proc. of Augmented Humans 2022 (AHs 2022),
pp. 131-141,
2022.
Official location
Domestic Conference (Reviewed)
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Yuka Tashiro,
Shio Miyafuji,
Dong-Hyun Hwang,
Satoshi Kiyofuji,
Taichi Kin,
Takeo Igarashi,
Hideki Koike.
リアルタイムフィードバックとスコアリングを導入した顕微鏡縫合術訓練,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
Dec. 2022.
Official location
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Hidetaka Katsuyama,
Erwin Wu,
Hideki Koike.
リズムゲームのアルペンスキー訓練システムへの応用,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
WISS2022予稿集,
Dec. 2022.
Official location
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Arisa Kohtani,
Keishirou Uragaki,
Shio Miyafuji,
Hideki Koike.
Displacement Projection Mapping:実物体の境界を超えた形状変化の投影,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
WISS2022予稿集,
Dec. 2022.
Official location
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Runa Takagi,
Shio Miyafuji,
Pardomuan Jefferson,
Hideki Koike.
車椅子使用者を周囲の人と遠隔介助者に繋ぐ遠隔車椅子システム,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
Dec. 2022.
Official location
Domestic Conference (Not reviewed / Unknown)
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Ruofan Liu,
Erwin Wu,
Chen-Chieh Liao,
西岡勇人,
Shinichi Furuya,
Hideki Koike.
Visualizing Discrepancy of Hand Postures for Performing Piano,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
WISS2022予稿集,
Dec. 2022.
Official location
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三浦悠輔,
Erwin Wu,
栗林雅希,
Hideki Koike,
森島繁生.
視覚障害者単独でのスキーシミュレータ利用のためのフィードバックシステム,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
Dec. 2022.
Official location
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Runa Takagi,
Shio Miyafuji,
Pardomuan Jefferson,
Hideki Koike.
車椅子使用者を周囲の人と遠隔介助者に繋ぐ遠隔車椅子システム,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
WISS2022予稿集,
Dec. 2022.
Official location
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Yuka Tashiro,
Dong-Hyun Hwang,
Mikihito Matsuura,
Shio Miyafuji,
Satochi Kiyofuji,
Taichi Kin,
Takeo Igarashi,
Hideki Koike.
顕微鏡縫合術訓練におけるゲーミフィケーション要素の導入,
WISS 2021: 第29回インタラクティブシステムとソフトウェアに関するワークショップ,
Dec. 2022.
Official location
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Takashi Matsumoto,
Erwin Wu,
Hideki Koike.
時空間歪曲を用いたリズム感獲得支援システムとボールジャグリングへの応用,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
WISS2022予稿集,
Dec. 2022.
Official location
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Eri Nagatomo,
Daichi Saito,
Pardomuan Jefferson,
Hideki Koike.
モデルベース強化学習による拮抗配置された細径人工筋肉の制御,
WISS 2022: 第30回インタラクティブシステムとソフトウェアに関するワークショップ,
WISS2022予稿集,
Dec. 2022.
Official location
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Hideki Koike.
技能獲得支援のための基盤技術とその応用,
人工知能学会 合同研究会2022 第22回データ指向構成マイニングとシミュレーション研究会,
Nov. 2022.
Official location
Patent
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