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タイトル
和文: 
英文:Boredom Recognition based on Users' Spontaneous Behaviors in Multiparty Human-Robot Interactions 
著者
和文: 芝﨑泰弘, 船越孝太郎, 篠田浩一.  
英文: Yasuhiro Shibasaki, Kotaro Funakoshi, Koichi Shinoda.  
言語 English 
掲載誌/書名
和文: 
英文:Proc. MultiMedia Modeling (MMM) 
巻, 号, ページ         pp. 677-689
出版年月 2017年1月4日 
出版者
和文: 
英文:Springer 
会議名称
和文: 
英文:MMM2017 (23rd International Conference on Multimedia Modeling) 
開催地
和文:レイキャビク 
英文:Reykjavik 
公式リンク http://mmm2017.ru.is/
 
DOI https://doi.org/10.1007/978-3-319-51811-4_55
アブストラクト To recognize boredom in users interacting with machines is valuable to improve user experiences in human-machine long term inter- actions, especially for intelligent tutoring systems, health-care systems, and social assistants. This paper proposes a two-staged framework and feature design for boredom recognition in multiparty human-robot in- teractions. At the rst stage the proposed framework detects boredom- indicating user behaviors based on skeletal data obtained by motion cap- ture, and then it recognizes boredom in combination with detection re- sults and two types of multiparty information, i.e., gaze direction to other participants and incoming-and-outgoing of participants. We experimen- tally conrmed the effectiveness of both the proposed framework and the multiparty information. In comparison with a simple baseline method, the proposed framework gained 35 percentage points in the F1 score.

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