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Publication List - Taro Ichii (10 entries)
- 2006
- 2005
- 2004
- 2003
- 2002
- All
International Conference (Reviewed)
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Taro Ichii,
Hironori Mitake,
Shoichi Hasegawa.
TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction,
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR),
Proceedings of the 27th IEEE Conference on Virtual Reality and 3D User Interfaces,
pp. 775-781,
Mar. 2020.
Official location
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Hironori Mitake,
Hsueh-Han Wu,
Taro Ichii,
Kazuya Tateishi,
Shoichi Hasegawa.
Utilization or Elimination of Mona Lisa Effect for Eye Contact with Characters,
IDW '19,
IDW '19,
pp. INP5,
Nov. 2019.
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Hironori Mitake,
Taro Ichii,
Kazuya Tateishi,
Shoichi Hasegawa.
Wide Viewing Angle Fine Planar Image Display without the Mona Lisa Effect,
IEEE Virtual Reality 2019 Research Demonstrations,
IEEE Virtual Reality 2019 Research Demonstrations,
Mar. 2019.
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Yu Yoneda,
Yue Dong,
Teppei Fujita,
Hirotada Kiriyama,
Kei Takemura,
Kenta Iwasaki,
Rino Urushihara,
Taro Ichii.
Development of Poor Man's 3D-AR Platform for Amateur Game Creators,
The 22nd International Display Workshops,
Dec. 2015.
Domestic Conference (Reviewed)
Domestic Conference (Not reviewed / Unknown)
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Taro Ichii,
Hironori Mitake,
Shoichi Hasegawa.
TEllipsoid: 遠隔会議のための視線方向を正しく伝える顔画像提示用楕円球型ディスプレイ,
情報処理学会 インタラクション 2020,
インタラクション2020論文集,
Vol. 1,
No. 1,
pp. 1D-64,
Mar. 2020.
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Hironori Mitake,
Taro Ichii,
Kazuya Tateishi,
Shoichi Hasegawa.
選んだ相手だけに目が合う平面ディスプレイ,
CEDEC 2019,
CEDEC 2019,
Sept. 2019.
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Taro Ichii,
Hironori Mitake,
Shoichi Hasegawa.
Gaze-direction transmission with the face image projected on ellipsoid screen,
The 24th Annual Conference of the Virtual Reality Society of Japan,
第24回日本バーチャルリアリティ学会大会論文集,
Sept. 2019.
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Taro Ichii,
Equo Kobayashi,
Kensuke Yamamoto,
Masashi Takahashi,
Yoshinori Kamikubo,
Yasuo Sugiura,
Shigeru Iwasawa.
半溶融成形したAl-Si-Mg合金の半溶融状態での保持時間が初晶α相中の溶質濃度および時効硬化挙動に与える影響,
公益社団法人日本鋳造工学会 第172回全国講演大会,
鋳造工学 全国講演大会講演概要集,
Vol. 172,
p. 23,
Oct. 2018.
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Ken Sugimori,
Ikuto Endo,
Taro Ichii,
Tsutomu Yamaguchi,
Wang Jinge.
出血体験,
The 23rd Annual Conference of the Virtual Reality Society of Japan,
第23回日本バーチャルリアリティ学会大会論文集,
Sept. 2018.
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